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Swedish game developers Zeal Game Studios came to a LAN party and wanted to play some multiplayer RTS, but found that setting up, balancing teams and making sure everyone was available to play for long enough was a bit of a chore. The solution was to design a brand new game, a real time strategy experience that has a lot in common with the accessible drop in action of a first person shooter online.
The resulting game, Starvoid, was announced at GDC under the name Red Frontier (later changed), and we caught up with game director Rasmus Davidsson to find out more about this upcoming release.