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Bayonetta 2

Bayonetta 2 got turned down by several publishers

Nintendo rescued it before it was "terminated completely" according to Kamiya.

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Platinum Games' Hideki Kamiya has posted a few Tweets in the last fews days in which he explains how Bayonetta 2 got turned down by various publishers before Nintendo came to the rescue.

After Sega - who they made an exclusive deal with - had halted production on the sequel, the studio were looking for potential partners. They offered the game, which was only partially developed, to various publishers, but as it was already a big title back then "we couldn't find a partner company," Kamiya said.

When Bayonetta 2 was about to get cancelled completely, Nintendo came in and "lent a hand and we were able to restart the development we so desired". And then he also had time for a little rant, presumably aimed at fans requesting the Wii U-exclusive on additional platforms: "If you want Bayonetta 2 on PS4 or Xbox One, how about trying to ask Nintendo... If Nintendo doesn't say yes, it's not going to happen..."

Here's the full translation of Kamiya's multiple posts, thanks to NintendoEverything:

I think I have discussed this many times before but here goes... First of all, we [Platinum Games] are developers and receive support from publishers by making games that they request or suggest.

As for Bayonetta, we developed the game after signing a deal with SEGA. Later it was decided to also develop the sequel, so we started working on Bayonetta 2.

When development had progressed to a certain degree, in SEGA's situation it turned into "This isn't a good plan", so development halted temporarily.

Without funding we didn't have the possibility to continue development, but we wanted to get this partially developed Bayonetta 2 available to the public one way or another. So we offered it to various publishers, but as it is a big title, we couldn't find a partner company. Finally, Bayonetta 2 was about to get terminated completely, when...

Nintendo came in and lent a hand and we were able to restart the development we so desired. Finally the game was released last week, so in five years, we were able to make Bayonetta 2 available to the public.

Knowing those circumstances, if someone is still angry for heading towards Nintendo, I wonder what's the reason for that, wouldn't you tell me in a way that is easy to understand?

As I have said earlier, if you want Bayonetta 2 on PS4 or Xbox One, how about trying to ask Nintendo... If Nintendo doesn't say yes, it's not going to happen... While you're at it, try asking for Mario and Zelda too...

Bayonetta 2

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