Wasteland 2 has been out for just a few days now (four, in fact), and since its launch, it has sold enough copies to make $1.5 million. Not too bad for a crowd-funded old-school iso-RPG.
Inxile Entertainment's Brain Fargo said of the game's success: "We are ecstatic that the style of game we love so much has been embraced so well."
We've covered the game quite extensively in the last few days. First up there's our review (spoiler - we liked it), and we also talked to the game's composer in the first instalment of our new semi-regular feature, The Score.
Finally we talked to the creative force behind the game, Brian Fargo, in the weeks leading up to launch. The full interview is in the latest issue of Gamereactor Magazine, but you can read a few choice quotes by heading this way.