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Assassin's Creed: Unity

Assassin's Creed: Unity pushed back two weeks

New release date set for November 13.

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Ubisoft have announced that they're pushing back the release date of Assassin's Creed: Unity a couple of weeks from October 28 to November 13.

Ubisoft writes "...that's two weeks after the previously announced release date. But along with big ambition - and even bigger promises - comes a lot of heavy lifting. "This being a fully next-gen game, it requires a lot of work, a lot of production, and a lot of learning," says Senior Producer Vincent Pontbriand. "It's always hard to be precise and to quantify exactly how much work is involved. So as we get close to the finish we often realize we're near the target but we're not quite there yet."

"Now that the team has a near-finished game, those extra two weeks will allow them to focus on those minor adjustments that can make a big difference - and ultimately help Ubisoft deliver on the promise of the game. "We're very confident in the game we're making," Pontbriand says.

This small delay is also about taking total ownership and doing what's right for both the gamers and the development team. "Making games is not a precise science. It's a leap of faith. There's a good level of subjectivity and creativity," he says. "We have a bunch of us who have spent two, three years or more on this project. It's a huge personal investment. People have been truly dedicated to this game. For them it's also important to make a game that they can be proud of." That's why the team will continue to toil even beyond the ship date - right up to actual release - building a Day 1 patch that offers even more improvements to Unity."

Clearly the team is being pushed hard down the final stretch and let's hope there is no repeat of the shake launch that Assassin's Creed III experienced.

Assassin's Creed: Unity

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"You'll scream, swear and pound your head against the coffee table, and then you'll reload the game, because when it works, it really works."



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