Brink, developed by Splash Damage and published by Bethesda, may be a sleeper hit in the making. While it garnered some attention when first shown at E3 it is hard to get an exact idea just of how the game will play out until you get your hands on it. The seamless mix between singleplayer and multiplayer had this writer confused during the presentation.
Petter Mårtensson met up with senior game designer Edward Stern to go into a bit more depth on the subject of Brink.