We were on site for one of six official European Diablo III launch events in Stockholm. In this brief teaser you can see people go nuts as they count ..
We caught up with Noel Wolfman, production director at the Cinematics department at Blizzard, to discuss cinematics and the Diablo III launch.
At a recent visit to Ubisoft Massive, currently working on the multiplayer of Far Cry 3 and a big secret project, we caught up with managing director ..
Did you miss out on an invitation to the Lollipop Chainsaw party during GDC? Fear not. We've got you covered. Starring Suda51, James Gunn and Juliet S..
We caught up with Aaron McHardy to talk about the new FIFA 13, and what Aaron calls "gameplay nuggets".
Max Payne is finally back and Rasmus sat down with Lee to tell us if Rockstar has done him justice.
Anastasiya brings us good news - Dead Space 3 announced - and bad news - Bioshock Infinite delayed - in this edition of GRTV News.
May is a busy month for gaming as Max Payne 3 and Diablo III are finally hitting stores, but there are also other interesting titles to keep an eye on..
Thomas Blichfeldt has been climbing the rooftops testing the new iteration of the popular RC hovercraft AR Drone.
We talked to Petter Sydow, multiplayer producer at Ubisoft Massive on Far Cry 3, about the development of the game and the co-operation with Ubisoft M..
We caught up with Brian Etheridge, senior producer on Madagascar 3: The Video Game, to learn more about the latest game based on an animated movie.
Manse Games is a governmentally funded initiative that has helped the Tampere region in Finland develop into one of the world's richest regions for in..
We caught up with Ngmoco's Catherine Silvestri to learn more about Dreamtopia and just what kind of dreams we can realise in that game.
Thomas Blichfeldt sat down with Prototype 2 reviewer Lee West to find out more about the sequel and whether or not it lives up to expectations.
When the developers had left GDC early, we were left to interview Derek Asoto about Anmynor, who works on Hero Engine that powers the game.
Not sure which trailers are worth your time? Anastasiya has the solution.
We caught up with lead designer to talk about Zeal Game Studios' A Game of Dwarves - a classical management game littered with short fellows who like..
We met with Forever Interactive's Eldon Kurth to find out more about the novel MMO proposition of Visions of Zosimos.
Hegemony Rome developers Longbow Games were one of the last developers we met up with at GDC as we try and find out more about their upcoming strategy..
We caught up with Tom Hess, producer at Ngmoco on the recently released Android RPG Skyfall that is also making it's way onto iOS in the near future.
Zeal Game Studios are working on a pick up and play real time strategy game called Starvoid (formerly known as Red Frontier) and we caught up with gam..
We caught up with Klas Lothe from Norwegian Sarepta Studio to talk about their interesting new project - Shadow Puppeteer.
It's the debut of GRTV's all-new, all-digital monthly show: Download Roundup! The biggest names of the month reviewed and rated as we ask: which is wo..
Gamereactor's Arttu Rajala caught up with Codemasters' Ian Smith to discuss the features of the recently announced and launched Racenet service.
The EA Sports VP talks social gaming, roster crossovers, the future of FIFA and much more.
Co-lead developer Josh Halls talks us through the plans for his studio's F2P MMO sandbox sci-fi spectacular, Repopulation.
We talk to Endgame Studios about its dual-screen 3DS actioner in the style of Castlevania and Metroid.
Here's the first ten minutes of N.O.V.A 3 on iPad 2, the returning FPS.
Anastasiya returns to give us a brief look at the top news stories of the week.
We caught up with Jack Niida and Ryan Phillips from NIS America to discuss the PS Vita version of Disgaea 3.
We met up with Virgile Delporte from Soft Kinetic to discuss their technology and the future of gesture based controls.
Gillen met with creative directors Harvey Smith and Raphaël Colantonio to discuss the design decisions that have gone into creating the extremely prom..
"It's pretty much taking two scorpions and dropping them in a jar." 3000AD's Derek Smart explains his vision for game balance among other things in th..
DICE have plans for themed DLC packs for Battlefield 3. First up is Close Quarters, and we recently talked to lead designer Niklas Fegraeus about it.
We caught up with Frogster's Ellen-Jane Austin to discuss the "westernisation" of upcoming MMORPG Tera.
Bitsquid is an up and coming engine developer that is used for such games as War of the Roses, The Showdown Effect, and the upcoming Oddworld titles. ..
We caught up with Jens Andersson, creator of the recently released Colors! 3D, during GDC and he told us all about what the Nintendo 3DS application i..
Vegatation. Alien weapons. The Revenge tour. Crytek's Director of Creative Development Rasmus Højengaard talks Crysis 3.
We were on site for the very first press hands-on session with War of the Roses to learn more about the mechanics and gruesome executions from lead de..
We caught up with War Inc. producer Tyler Sparks at a hotel during GDC to find out more about the recently launched free-to-play shooter.