Designer Geoff Smith has taken to the official Titanfall website to reveal some details on one of the three maps - Runoff - set to be part of this month's Expedition Map Pack.
"Runoff was an experiment to try and make a small map but still allow Titans enough pathing options so that they don't feel constrained or limited."
"The core concept of the level is multiple layers of paths: concrete canals filled with water and trash below, and upper levels that are cleaner and more industrial. I thought the canals would be cool for Titans to fight in, with Pilots able to jump across them. I also set out to make more choke points in the level, something that is pretty hard to do in our game, at least for Pilots with their enhanced mobility."