They say that winning the praise of your peers is the highest accolade you can wish for and as such the Game Developer's Choice Awards (held each year at GDC) must be the top honours bestowed on any video game. This year it was Naughty Dog and The Last of Us that walked away with the most coveted prize - Game of the Year. The Last of Us also won Best Narrative, and Best Game Design. The creator of Feminist Frequency, Anita Sarkeesian, was award the Ambassador Award, while "the father of PlayStation", Ken Kutaragi was given the Lifetime Achievement Award. Lucas Pope won two awards for Papers, Please - the Innovation and Best Downloadable Game awards, while Kerbal Space Program walked away with the Audience Award. The Fullbright Company (Gone Home) won Best Debut, making this a very strong night for indie developers at the Game Developer's Choice Awards.
Game of the Year
The Last of Us from Naughty Dog
Ambassador Award
Anita Sarkeesian
Best Narrative
The Last of Us from Naughty Dog
Best Visual Art
BioShock Infinite from Irrational Games
Best Technology
Grand Theft Auto V from Rockstar Games
Best Game Design
The Last of Us from Naughty Dog
Best Handheld/Mobile Game
The Legend of Zelda: A Link Between Worlds from Nintendo EAD
Best Audio
BioShock Infinite from Irrational Games
Pioneer Award
Brandon Beck and Marc Merrill of Riot Games
Best Debut
The Fullbright Company for Gone Home
Innovation Award
Papers, Please by Lucas Pope
Audience Choice Award
Kerbal Space Program by Squad
Lifetime Achievement Award
Ken Kutaragi
Best Downloadable Game
Papers, Please by Lucas Pope