Destiny - GR Friday Nights 22.5.15 - Livestream Replay2015-05-23
We get stuck into the new content that landed in the House of Wolves expansion for Destiny.
We get stuck into the new content that landed in the House of Wolves expansion for Destiny.
Gamereactor once against dissects the major talking points from another week in the world of gaming.
We play the first half an hour of this retro-styled, sci-fi Metroidvania, a true gem for fans of the genre solely developed for more than four years b..
Sophia starts off our Skylanders Trap Team Speedrun competition by showing how it's done (More info in the links below) before juming on to our ongoin..
Dóri is joined in the studio by Philip to check out the highly anticipated Witcher 3: Wild Hunt. First they try out the start of the game on Ultra set..
Dóri is master of all as he single-handedly runs the studio and enslaves an innocent planet in Rack N Ruin, the recently released Adventure Game meets..
Dóri and Bengt discuss another week's worth of headlines from across the industry.
In this week's GR Friday Nights we tackle the Weekly Heroic Strike before moving onto the Crucible for some PvP fisticuffs.
We take a look at Klei's recently released procedurally-generated turn-based stealth game.
In this edition of Quicklook Dóri is joined by Razer's Thomas Blichfeldt who talks about the Razer Leviathan soundbar and subwoofer.
We caught up with Namazu Studios' Keith Hudnall to learn a bit more about the upcoming physics puzzler Nebulous.
We play first half an hour of Storm in a Teacup's mysterious, dark, magical first person adventure on Xbox One, solving first puzzles and reading firs..
Dóri and Magnus in the studio for a special reveal livestream for Assassin's Creed: Syndicate. They are joined over skype by one of Gamereactor's Mast..
Dóri tries to get a purple bunny from the future voted as mayor in the upcoming Not A Hero from Roll7 studios for the first hour on the stream and the..
We caught up with Two Tribes' Collin van Ginkel to talk about the "metal wrecking, robot hacking shooter" Rive.
Move or Die is a party game where you always have to move (or your health will deplete) and the rules constantly change. We caught up with creator Nic..
We stopped by a busy Dragon Fin Soup at PAX East to learn more about the project from Grimm Bros' Hunter Strutz.
Get ready for another hour of action-packed Advanced Warfare.
Join us in the studio for the week's most siginificant talking points.
We caught up with Calvin French to talk about his intriguing upcoming RPG that covers the events of a failed revolution - Paradise Never.
We return to Oblivion on Gamereactor Live as Sophia continues on in her adventures.
Dori's joined in the studio by Razer's Thomas Nielsen to have a comprehensive look at the company's new headset.
Harmonix's Dawn Rivers tells us about the studio's first VR project - a music visualizer for Samsung Gear VR.
We play half an hour from the (way longer) third mission in the game, performing some stealthy long-range and close-quarters kills in a dusty environm..
We caught up with Minority Media's Rommel Romero at PAX East where the studio was showing off a demo of their VR title Time Machine just four months i..
We played Wolfenstein: The Old Blood on PC. Watch us endure two hours of action, headshots and Nazi killing in Machine Games' standalone expansion of ..
We sat down for a chat with Swing Swing Submarine's Guillaume Martin to learn more about the beautiful puzzle-platformer Seasons After Fall.
We caught up with Ronimo Games' Olivier Thijssen to learn more about the soon to be released side-scrolling strategy title and Wii U exclusive Swords ..
We caught up with to learn more about a game that is being described as "OlliOlli meets UniRacers meets Trials", namely FutureGrind.
We caught up with Japanese indie developer Ojiro Fumoto to learn more about his intriguing falling platformer Downwell that's heading to smart devices..
Jason Voorhees has just been unleashed unto Mortal Kombat X so Dóri and Jonas Mäki duke it out with the legendary horror icon.
We caught up with Golden Ruby Games' Michael Christatos and Andy Wallace to learn more about their upcoming local multiplayer title Extreme Exorcism.
We talked to Sony XDev Studio's James Hawkins about Alienation, which according to the executive producer is Housemarque's "most ambitious game to dat..
We find out more about Grim Dawn from the game’s lead designer, Arthur Bruno, who has plenty to tell us about the RPG that’s currently in Early Access..
Join Dóri as he takes control of the Ultimate Evil and slaps around his minions to get his revenge in the endless battle against the obnoxious goodnes..
We talked to the CEO of A Crowd of Monsters who are working on a very interesting adventure where you play as Eliot Ness in an alternate history where..
The burning fighter Cinder is back, more frantic and cocky than ever. We've just captured a few fights and tried his new smoking-fast combat style wit..
Martin Livingston from Ruffian Games is on hand to explain how the studio’s next title, Hollowpoint, all fits together.
We talk with Uppercut Games’ art director Andrew James and find out more about a new exploration game heading to PC and consoles later this year, Subm..
We met with David “Ratakari” Murent, the creator and designer of Starship Corporation, and found out more about his unique and interesting real-time s..
Bengt and Lorne caught up at GDC and discussed everything from the rise of digital distribution to the impending launch of virtual reality. Of course,..
During our visit to The Molasses Flood’s office, we sat down and talked with environmental artist Chad LaClair about the distinctive visuals that feat..
We talked with Klaus Lyngeled, the creative director over at Zoink Games, and found out how the studio are planning on following up the success of Sti..
Once again we're revisiting one of our favourite titles of all time for the Thursday Livestream.
We're joined by former Gamereactor editor Thomas Blichfeldt who works at Razer these days. He's brough along a keyboard and a mouse that not have all ..
We round up the biggest games hitting this month.
Tripwire Interactive's Killing Floor 2 is finally available through Steam early access and Dóri sits down and plays a couple of rounds with some dedic..
We caught up with Fatshark's Victor Magnuson at GDC to learn more about the most recently revealed characters in Vermintide and the reactions they've ..
We caught up with Flying Mollusk's creative director Erin Reynolds to find out more about this psychological horror game that measures the player's fe..
While designer Seth Rosen may not be working on the team that does Invisible, Inc. at Klei Entertainment (he works on Don't Starve) he sure did seem t..
We talk non-linear storytelling with Chinese Room's creative director Dan Pinchbeck.
We chat to European Producer Olivier Banal about the PS4 port, and what we can expect from the Collector's Edition.
Today on Gamereactor Live we return with another session of Ubisoft's The Crew. The trials are over and all the winners selected. Today we take a look..
We caught up with The Behemoth's Ian Moreno to discuss the upcoming Game 4 that was playable via special arcade cabinets at PAX East.
The Astronauts' The Vanishing of Ethan Carter has been out on PC for a while now, but is on its way to PS4. We had a chat with creative director Adria..
We caught up with DoubleDutch Games' Gert-Jan Stolk to learn more of Speedrunners that's available on Steam Early Access and speeding towards release ..
Here's another hour of multiplayer madness from this week's Friday Nights livestream.
The GRTV team discuss another week of headlines.
We caught up with publisher Versus Evil's Lance James to learn more of the episodic return of Afro Samurai.
We caught up with Sony San Diego's managing director Christian Phillips to learn more about the upcoming free-to-play title Guns Up!
We race as the new driver Isabelle, on the new vehicle Streeter, and through the four new tracks: GCN Baby Park, GBA Cheese Land, Wild Woods and Anima..
We race as the new driver Dry Bowser, on the new vehicle Bone Rattler, and through the four new tracks: 3DS Koopa City, GBA Ribbon Road, Super Bell Su..
The developer Mindfield Games are working an adventure game set on a research station on Titan called Pollen. It's being developed with virtual realit..
Sophia played The Behemoth's classic brawler Castle Crashers for a couple of hours reminiscing over what made the game great back in the day.
There aren't a whole lot of games that pit capital ships against eachother in combat, but Yager's Dreadnought is just that. We caught up with the game..
We played the latest installment in the Assassin's Creed franchise - Climax Studios' Assassin's Creed Chronicles: China.
We caught up with Harmonix product manager Annette Gonzalez at the Sony Digital Showcase in London where she showed off the returning cult classic Amp..
We caught up with European producer Daniel Brooke to learn more of the upcoming Fat Princess Adventures that's heading to PS4.
We caught up with Snowcastle Games' CEO Bendik Stang at the ID@Xbox Showcase during GDC to learn more about their promising RPG coming off a successfu..