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BioShock
  • on the 21st of May 2014
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Introduction

BioShock is a first person shooter with RPG elements developed by Irrational Games (back then briefly known as 2K Boston) and published by 2K games in 2007. It was released on PC, OSX (2009), Xbox 360 and PlayStation 3 (2008 ). It utilizes modified Unreal Engines 2.5 and 3. It also uses Havok physics.

Regarded as the spiritual successor to the critically acclaimed System Shock 2, BioShock takes place in an underwater dystopia known as Rapture; An art-deco city built by Andrew Ryan in the 1940's as a haven where one could pursue one's greatness without the meddling of "petty morality" or "government muscle". Due to the lack of limitations to scientific and technological advance, Rapture's citizens had access to unbelievable genetic modifications and technology. As years passed, however, the true human nature started to rear it's ugly head. It was only a matter of time when things started to go horribly wrong in Rapture.

The game starts in 1960 when the protagonist, Jack, crash lands in the middle of the Atlantic. Being the only survivor of the crash, he finds an ominous lighthouse in the middle of the cold ocean. He unwillingly journeys to the lighthouse, and from there to the once glorious underwater city of Rapture. From there on, the player will have access to multiple weapons and genetic superpowers in order to survive and piece together the story of the sunken metropolis.