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Black November

PC / PS3 / PS4 / Xbox 360 / Xbox One

Why have we been getting so many unfinished games lately?

Text: Bengt Lemne
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Kickstarter - Dead or Alive?

Android / iOS / Linux / Mac / PC / PS4 / Wii U / Xbox One

Proven concepts and long-awaited sequels give way to more innovative concepts as less backer money reaches developers. We look at a selection of recent projects as we consider the evolution of crowdfunded video games.

Text: Bengt Lemne
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Advanced Warfare: One Last Look

PC / PS3 / PS4 / Xbox 360 / Xbox One

Our resident Call of Duty expert has spent the last few weeks testing the biggest changes to the franchise's multiplayer with this year's Advanced Warfare. Here's his frontline report.

Text: Nick Holmberg
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Minecraft - End of the Notch Era

Android / iOS / PC / PS Vita / PS3 / PS4 / XBLA / Xbox 360 / Xbox One

A game that captured a generation waves goodbye to its creator and welcomes a new corporate overlord.

Text: Bengt Lemne
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Enter The Crucible: Destiny's PvP

PS3 / PS4 / Xbox 360 / Xbox One

For some, Destiny's most important feature is The Crucible. We've been waging war in Bungie's new PvP arena, and here's our thoughts.

Text: Mike Holmes
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An audience with Peter Molyneux

Android / iOS / Linux / Mac / PC

One thing that could never be said of Peter Molyneux is that he lacked vision and ambition. And as we catch up with him during Gamescom he is currently in the midst of his ambition to make a game for both core and casual players.

Text: Bengt Lemne
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An audience with Sony's Michael Denny

PS Vita / PS4

We talk to Sony Worldwide Studios Europe's vice president about Project Morpheus, the future of PS Vita, and exciting new projects like Wild and Tearaway Unfolded.

Text: Bengt Lemne


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