English
System Genre Sort order
1
Game of the Year 2015

Game of the Year 2015

Here's our ten favourite games of this year.

Text: Gamereactor Staff
1
GOTY 2015: Digital

GOTY 2015: Digital

Here's our ten favourite digital-only games from 2015.

Text: Gamereactor Staff
HQ
0
GOTY 2015: Studio

GOTY 2015: Studio

Honouring the teams behind this year's most exciting new releases.

Text: Gamereactor Staff
0
GOTY 2015: Handheld

GOTY 2015: Handheld

This year we went hands-on with some cracking games.

Text: Gamereactor Staff
2
GOTY 2015: Remaster

GOTY 2015: Remaster

Back for a second bite of the apple, here's the best remasters of 2015.

Text: Gamereactor Staff
0
GOTY 2015: Local Multiplayer

GOTY 2015: Local Multiplayer

Victory is sweetest when your opponent/comrade is sitting right next to you.

Text: Gamereactor Staff
0
GOTY 2015: Narrative

GOTY 2015: Narrative

Once upon a time there was an award for the best gaming narratives of 2015...

Text: Gamereactor Staff
HQ
0
GOTY 2015: New IP

GOTY 2015: New IP

A lighthouse in a sea of sequels, here's our favourite new properties.

Text: Gamereactor Staff
0
GOTY 2015: Expansion/DLC

GOTY 2015: Expansion/DLC

Breathing new life into existing games, we reveal our favourite expansions from the last twelve months.

Text: Gamereactor Staff
0
GOTY 2015: Online Multiplayer

GOTY 2015: Online Multiplayer

We take a look at some of the year's finest online experiences.

Text: Gamereactor Staff
0
Andy Schatz on Tooth and Tail

Andy Schatz on Tooth and Tail

We talk to the creator of Monaco about his next game, the rodent-filled RTS Tooth and Tail.

Text: Gamereactor Staff
0
GOTY 2015: Visual Design

GOTY 2015: Visual Design

We look back at the most beautiful games released in 2015.

Text: Gamereactor Staff
0
GOLY - Dragon Age: Inquisition

GOLY - Dragon Age: Inquisition

Before we start handing out GOTY awards for 2015, we look back to the Game of Last Year, and remember Bioware's fantasy epic.

Text: Kirsty Louise
HQ
0
The Lost Games

The Lost Games

We look back at some games that disappeared before they saw the light of day.

Text: Gamereactor Staff / Graphics: Mathias Holmberg
0
The Landscape - GOTY & 2016

The Landscape - GOTY & 2016

We look back at a great 2015, and forward to what may be an even more exciting year ahead.

Text: Mike Holmes
0
A Decade of Xbox 360

A Decade of Xbox 360

On the occasion of the tenth anniversary of the launch of Xbox 360 in Europe, we've gone back over some of our favourite gaming memories.

Text: Gamereactor Staff
0
A Case of Campaign

A Case of Campaign

Has the solo campaign played out its role in the shooter genre?

Text: Paul Davies
0
Destiny: Fulfilled?

Destiny: Fulfilled?

What next for Bungie's shooter?

Text: Paul Davies
0
Lara Croft's Greatest Adventures

Lara Croft's Greatest Adventures

With Rise of the Tomb Raider just around the corner we look back at some of Lara's most memorable moments.

Text: Anne-Marie Coyle
0
Rogue Factor on Mordheim's year in Early Access

Rogue Factor on Mordheim's year in Early Access

We chat with Rogue Factor's Yves Bordeleau who estimates Early Access made for "25% more work", but that it's been a very positive experience nonetheless.

Text: Bengt Lemne
0
5th Cell details Anchors in the Drift

5th Cell details Anchors in the Drift

5th Cell's Jeremiah Slaczka tells us about the studio's next game and how it's hopefully just the first of many titles in the new Anchors universe.

Text: Bengt Lemne
0
Creating Bedlam with Christopher Brookmyre

Creating Bedlam with Christopher Brookmyre

We had a chat with the Scottish author to learn about the creation of the recently released meta experience that is Bedlam.

Text: Bengt Lemne
0
Warhammer: From Tabletop to Desktop

Warhammer: From Tabletop to Desktop

We talk to developers past and present about the highs and lows of bringing Warhammer to the digital realm.

Text: Mike Holmes
0
Raids in Guild Wars 2: Heart of Thorns

Raids in Guild Wars 2: Heart of Thorns

Game director Colin Johansen talks to us about the raid content in Guild Wars 2: Heart of Thorns and other issues ahead of its launch.

Text: Jostein Holmgren
0
LEGO Minifigures Online

LEGO Minifigures Online

A father and son team tackle the new child-friendly MMO from Funcom.

Text: Mike Holmes
0
HTC Vive: Stepping onto the holodeck

HTC Vive: Stepping onto the holodeck

At Gamescom we sampled a number of demos with HTC Vive, and came away impressed by the hardware and feeling like Lilliputians.

Text: Bengt Lemne
0
Unraveling Nintendo's Plan B

Unraveling Nintendo's Plan B

Reading between the lines, we can glimpse a strategy - based on five pillars - that go beyond traditional video games for the company's next steps.

Text: Sergio Figueroa