Sonic Generations interview
Sonic Team's Takashi Iizuka visited Berlin to oversee the recording of the very first German hedgehog voice overs, and we took the opportunity to ask him a few questions on Sonic's return in Sonic Generations.
Sonic turns 20 years old in 2011. In our world he would be an adult, but he can never really grow up can he?
No, he can't. Sonic has evolved in the past twenty years, but he is still at the same age - in his next game and probably beyond that.
You made a lot of games with Sonic over the last couple of decades. Is he something of a child to you?
Yeah, he's like a child of mine. I've known Sonic longer than my own children, so he really does feel like a child to me.
In time for the anniversary there is a new game is in pipeline. What can you tell us about it?
Three years ago we started thinking about what we can do for Sonic's anniversary. Sonic Generations is not just a game that we created to be the next Sonic-game in 2011, rather Sonic Generations is a game, that was created for the 20th anniversary. It could just only ever have been created for an anniversary.
And what kind of game is Sonic Generations?
In this game there is a new mysterious nemesis, who controls time and space. And it is because of that creature, that attacks modern Sonic, that Sonic is send back in time and has to collaborate with classic Sonic. Essentially they work together to bring colour back to the world. The very first level in the game is Green Hill Zone for example. Essentially you'll be running through all the iconic levels, that everybody loves and everybody is familiar with. You'll be running through this with both classic and modern Sonic. Basically you will be running through the history of Sonic's universe.
What other levels than Green Hill Zone can we expect to see?
I cannot give you any specifics about which levels will be in the game. It will be the ones, that are very iconic to Sonic. The levels that you would have enjoyed, will be in the game and brought back to life and beautifully recreated in full HD. It's not just a rehash version. The levels in Sonic Generations are totally new. The gameplay in 3D is a lot easier to play as well. It doesn't have the problems of the old games.
So it's something for everyone?
Yeah, that's our goal.
The 3D Games have been of mixed quality. And even if Sonic Colours was a change for the better, Sonic Adventure still stands as one of the best Sonic-experiences in 3D. So if Sonic Generations is just a concept for this anniversary, could Sonic Adventure be ready for a true successor?
I cannot comment on this at the moment. But what I can say is, that Sonic Generations was created to appeal both of the different types of Sonic fans. There are the Sonic fans which really like the kind of classic gameplay. They are the hardcore Sonic fans and they can play with classic Sonic the 2D-version of the stages. And the newer fans, who love games like Sonic Colours, will be able to play with modern Sonic in 3D.
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- System:PS3, Xbox 360
- Genre:Platform
- Developer:Sonic Team
- Publisher:Sega
- Offline players:1
- Age limit:From 7 years
- Release date:25 November 2011
- Sonic the Hedgehog PS3/Xbox 360
- Sonic and the Secret Rings Wii
- Voodoo Vince Xbox
- Epic Mickey 2: The Power of Two Multi
- Super Mario 3D Land Nintendo 3DS
- Sonic Colours Nintendo DS/Wii
- Super Mario Galaxy 2 Wii
- Sonic and the Black Knight Wii






















































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